Setbacks
- Roll on Setback Table
- Combat
- Skill Challenge
- Loss of Time
- Level of Exhaustion
- Loss of Hit Dice
- Loss of Resources
- Take Damage
- Nothing (or positive)
Loss of Time Table (Loss 1/2 day travel ~ 4 hours ~ 8 miles)
- Weather or environment (fog, storm, temperature)
- Sneak around something (creature, group of NPCs, watch
tower)
- Creatures (follow/stalk, attack on sight, annoy)
- Travel vehicle breaks (wagon, stagecoach, horse)
- Terrain (desert, mountain, swamp)
- Detour (blocked path, dead end, wrong turn)
- Get lost (wrong direction, get separated)
- Get stuck (captured, fall into trap)
- Fatigue (Disease, Exhaustion, extended travels)
Setback Events
- DEADLY combat (lore creature)
- Group Save for damage
- all kinds of Saves Types
- loose camp supplies
- blocked = detour