Setbacks

Loss of Time Table (Loss 1/2 day travel ~ 4 hours ~ 8 miles)

  1. Weather or environment (fog, storm, temperature)
  2. Sneak around something (creature, group of NPCs, watch tower)
  3. Creatures (follow/stalk, attack on sight, annoy)
  4. Travel vehicle breaks (wagon, stagecoach, horse)
  5. Terrain (desert, mountain, swamp)
  6. Detour (blocked path, dead end, wrong turn)
  7. Get lost (wrong direction, get separated)
  8. Get stuck (captured, fall into trap)
  9. Fatigue (Disease, Exhaustion, extended travels)

Setback Events

  1. DEADLY combat (lore creature)
  2. Group Save for damage
    1. all kinds of Saves Types
  3. loose camp supplies
  4. blocked = detour